In a particularly unenlightened ruling, the U. S. Supreme Court overturned the 2005 California law that limited the amount of extreme or "heinous, cruel and depraved" violence that could be legally inflicted upon the minds of children by the greedy $10.5 billion video game industry.
The video game industry worried not about the children, nor about the children's violently misogynistic society, but rather about the fear that the California law was stifling their profits. The High Court agreed and ruled that children have a First Amendment right to be exposed to brutally heinous, cruel and depraved violence.
Justice Breyer dissented:
"What sense does it make to forbid selling to a 13-year-old boy a magazine with an image of a nude woman, while protecting a sale to that 13-year-old of an interactive video game in which he actively, but virtually, binds and gags the woman, then tortures and kills her? What kind of First Amendment would permit the government to protect children by restricting sales of that extremely violent video game only when the woman — bound, gagged, tortured and killed — is also topless?”
And all violent video games were not restricted by the California law:
To have been subject to the sales ban, the game must have lacked “serious literary, artistic, political or scientific value for minors,” or it must allow a player to virtually inflict serious injury in a manner that is “especially heinous, cruel or depraved in that it involves torture or serious physical abuse to the victim.”
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